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https://w.atwiki.jp/vocaloidenglishlyric/pages/1114.html
【Tags Len Miku tL tysP L】 Original Music title Loose Change Romaji music title Loose Change Music Lyrics written, Voice edited by tysP Music arranged by tysP Singer(s) 鏡音レン (Kagamine Len), 初音ミク (Hatsune Miku) Click here for the original Japanese Lyrics Romaji lyrics (transliterated by motokokusanagi2009): yariba no nai kimochi o sora ni ketobashite magirawasu yōni utatta ōgesana yume no tsugi ga dōshitemo kono me de mitakute kizu tsuita tsubasa o nando mo furui tataseru yo kawaranai nichijō marude mebius no wa o nuke habataku hi o yume miru kotori no yōni mogaki nagara hitohira no mirai o mune ni me no mae no tobira o ake egaita image wa mada han tōmei suisaiga no yōna awai Landscape kedo te ni kagayaku hoshi tsukamu made wa kesshite furi muku koto naki Little Traveler sō tohō mo naku tsuzuku michi no hate sono haruka kanata made niji o kakete ikunda "watashi rashiku o hokorashiku" tamotsu tame ni kesshite burasu na jiku kono mune no naka de kareta mama no kokoro ni michibata de saku hana no ippen o tashite kagayaki tori modoseru koto dekireba donna mirai datte tobi konde yukeru kara daremo ga minna motsu kokoro no tetsukōshi toki hanatsu kagi no arika setsubōshi kurushimu kurai naraba All My Dear seoi tai subete ga owatte shimau mae niwa... jibun o ushinawazu ikite yuku tame ni mukai kaze madowasarezu Walk Again tōku made kita toki koso shinkokyū tsuite kara kaze fukase yo Think Hope sō katakunana made no jibun rule tsuranuki mamoru tame katachi tsukuru ari fureta ha demo Crimson Rose tashi kono te de umu yotsuba no mirai yosōzu nani mo motanai dōshi dakara hitotsu ni nareta nani mo shiranai hitomi ni utsuru keshiki dakara subete no mono ga kagayaite miete kensō no naka ni tokete shimau koto sae negatta yariba no nai kimochi o sora ni ketobashite magirawasu yōni utatta ōgesana yume no tsugi ga dōshitemo kono me de mitakute kizu tsuita tsubasa o nando mo furui tataseru yo [tysP, tys-P]
https://w.atwiki.jp/dhcn/pages/46.html
PL語り:アーリィ 性格と成長について。 とにかくお人よしでとにかく素直。 あほな子だけど、大切な事はしっかりわかってる(希望論w)。 そんな感じのある意味主人公補正持ちの性格であれば、と思って動かしてます。 1stでありパン箱初ロールということもあって、大分手探りな状態だった初期ロールを見返すと、 あほな子設定は結構抜けてたりw オトコ気があって、なかなかしっかりした子でしたが様々な絡みもあって、 アホの子全開で中盤ロールは驀進してました。 私自身、この子はやってても、読み返してもかわいい子だなぁの 親ばかっぷりを発揮してるので後悔はないですw 教育レベルに関しては、現在はもういらっしゃらないPLさんと衝突した記憶がありますが、 都心から離れれば離れるほどそういったものは充実していないというイメージがあり。 知恵遅れ(ひどいw)、年不相応と言われてもPCの個性として終盤前までアホの子を通した気がします。 最終的にはその方が卒業卓を請け負って下さったので、知力も(数字的に)上がり、商人として働く上で必要な教養は得られたものとして、多少はアホの子から普通のアホの子(w)に昇格しました。 でも基本的には素直だから、どっかしらアホなんだなーw 今でもきっと新聞や本をまるまる綺麗に理解して読みきることはできないでしょう。 キャンペーンや卓の影響もあり、魔法の歌をとったり使い魔をとったり。 器用貧乏な盗賊兼補佐な能力から頑丈を一気に鍛えて壁ネコ属性がついたり。 いろんな影響を受けて成長したのはこの子ぐらいかしら。 思い通りにならなかった子。という見方もできますが、 違う目で見ればそれだけTRPGした子!とも言えるかなと思います。 個人的には個性もあるし、最終的にやれることの幅も広がって楽しめるので良しかな。 口調について ケット・シーなら語尾は「にゃ~」だろ。 という偏見のもと、ひたすらにゃーにゃー言わせてた気がしますw 見た目が完全に「ネコ!」と決めてたのもあいまって、 この口調にも親ばかっぷりを発揮してます。 うちの子かぁわいいvv ってなもんです。 PC日記を始めてわかりましたが、こいつは語尾に「にゃー」が無いと、 自分自身も落ち着かないもんなんだな。と思いました。 口癖みたいなものだから、そんなもんでしょうね。 ■魔法の歌 ■戦闘スキル 上へ
https://w.atwiki.jp/vocaloidenglishlyric/pages/1197.html
【Tags Ienourademanbougashinderu-P VY2 tL tT O】 Original Music title おでこに生えたビワの性格が悪い English music title The Loquat Growing Out of My Forehead Is Ill-natured Romaji music title Odeko ni Haeta Biwa no Seikaku ga Warui Music Lyrics written, Voice edited by タカハシヨウ (Takahashi You) / 家の裏でマンボウが死んでるP (Ienourademanbougashinderu-P) Music arranged by タカハシヨウ (Takahashi You) / 家の裏でマンボウが死んでるP (Ienourademanbougashinderu-P) Singer VY2 勇馬 (Yuuma) Click here for the original Japanese Lyrics English Lyrics (translated by animeyay): A loquat tree has grown out of my forehead, acting as though it has always been there. I m scared of trying to pluck it recklessly, and I m also too embarrassed to go see a doctor. When I, due to my new-found clumsiness caused by the heavy loquat, accidentally shaved off one of my eyebrows, the loquat, indifferent to my suffering and tears, began to lengthen explosively. Come on, please let this be a nice story where when I m sad it will wilt and when I m happy it will grow. Don t you dare flaunt your fruits whenever I m depressed. Are you trying to be inversely proportional to the amount of my hair? You bastard! A loquat tree has grown out of my forehead, acting as though it has been there since my grandfather s generation. It doesn t grow when I m sleeping, but as soon as I wake up and look at it, it ll be growing. Onto the loquat that s prospering in front of my eyes, I decided to spray some herbicide. A few minutes after I thought it was all over, I came to regret my action. The loquat tree has sprouted a new branch in a location such that the drops of fluid would drip right into my eye. I ll need a shower hat. When I turn in my sleep, it would drip onto the tatami and make it rot. Finally, I decided to wash it with water, which nurtured the loquat back to life. I ll have to try the opposite approach. If it grows when I m in a slump, then it should wilt when I laugh. Try my roars of laughter on for size. A second tree has grown out of my right armpit, and it grows when I laugh. Seriously?! On top of that, I can no longer put my right arm down because of the sharp branches. This is now a life-threatening exigency, so I called for an ambulance. But when the ambulance arrived, I had already completely removed the loquat. Aah-!!!!!!!!! Aah-!!!!!!!!! Romaji lyrics (transliterated by animeyay): odeko kara biwa no ki ga haeta saisho kara imashita mitai na taido de haeta muyami ni nuku no mo osoroshiku isha ni iku no mo hazukashii biwa no omomi de temoto ga kurui katamayu o soriotoshite shimatta toki namidame ni naru ore o yoso ni bakuhatsuteki ni nobihajimeta kanashindara kareru kara waratte sakasetsuzukeru to ka sonna settei ni shite ii hanashi mitai ni shiro yo hekonde ru toki ni kagitte tawawa ni minotte n ja nee yo ore no ke no ryou to hanpirei suru ki ka yo kono yarou odeko kara biwa no ki ga haeta sofu no dai kara koko mitai na taido de haeta nete ru toki ni wa nobinai no ni okite mite ru toki ni nobiru me no mae ni te shigeriyuku biwa ni tsui ni josouzai o sanpu shita no da ga yudan shite ita suufungo koukai suru koto ni naru no da nagarete kita shizuku ga choudo me ni ochite kuru you na ichi ni eda ga nobite kite ru shanpuu hatto ga kakasenai nekorondara yuka ni tarete tatami ga kusatte yuku shikata naku arainagashitara sono mizu de mata sodatta gyakute ni toru ochikomu to sodatsu no nara waraeba kareru hazu kurae ore no daibakushou migiwaki kara nihonme haeta warau to fueru to ka aho ka shikamo eda ga sasaru kara migiwaki ga shimerarenai sasuga ni mou inochi no kiki da hyakujuukyuu ban ni kooru kyuukyuusha touchaku made no aida ni kirei ni nuketa aa--!!!!!!!!! aa--!!!!!!!!! [Ienourademanbougashinderu-P, IenourademanbougashinderuP, Ie no Ura de Manbou ga Shinderu-P, Takahashi You]
https://w.atwiki.jp/vocaloidenglishlyric/pages/657.html
【Tags Yaduki tB tL tT K】 Original Music title 孤独の少年 English music title The Lonely Boy / Boy of Loneliness Romaji music title Kodoku no Shounen Music Lyrics written, Voice edited by ヤヅキ(Yaduki) Music arranged by ヤヅキ(Yaduki) Singer(s) 巡音ルカ (Megurine Luka) This song is the boy s side of 孤独のおとぎ姫 (Kodoku no Otogi-hime). Click here for the original Japanese Lyrics English Lyrics (translated by vgboy / vgperson): Once upon a time, there was a disordered world, and me alone, in a garden far and wide I always killed time chasing bugs alone, trying to look happy, but lonely and sad But there was a princess looking out her window, A "lonely fairytale princess" who wouldn t come out I didn t have anything in my world, But what did I even want? It wouldn t be in the far and wide garden It d be so great if the "lonely princess" would come out and play with me Alone again today, just chasing bugs, Trying to look happy as I ran around But there was a princess looking out her window, A "lonely fairytale princess" who wouldn t come out What d I want to do? I just... Where d the princess looking out the window go? My "lonely fairytale princess" came out right in front of me "Hello" was all she said, but my heart was pounding I kept calm, wiped off my sweaty hands, looked her in the face, and asked if she wanted to play "Sure do!" she actually replied! My heart couldn t stop throbbing She looked like she wanted to hold hands, so I was like, "Want to take mine?" A princess had come to my world Romaji lyrics (transliterated by vgboy / vgperson): Mukashi-mukashi no koto midareta sekai no hiroi hiroi niwa wa boku shika inai sekai de Boku wa itsumo hitori mushi bakka oikakete tanashisou na furi de kodoku ga sabishii to Mado kara nagameteiru o-hime-sama ga iru "Kodoku no otogi-hime" wa soto ni dete kurenai Nanimo te ni hairanai sekai Nani o boku wa motomeru no darou Hiroi hiroi niwa ga aru no ni dete konai "Kodoku no otogi-hime" boku to asobeba ii no ni Boku wa kyou mo hitori mushi bakka oikakete Tanashisou na furi de mushi o oikaketeru Mado kara nagameteiru o-hime-sama ga iru "Kodoku no otogi-hime" wa soto ni dete kurenai Boku wa nani ga shitai? Boku wa... Mado kara nagameteiru o-hime-sama wa doko? "Kodoku no otogi-hime" ga me no mae ni kiteita Hajimemashite no hito-goto dake boku wa mune ga takanaru bakari Heisei o tamotte te ase o fuita ato kao o nozokikonde asobitai to kiita Asobitai to kotaerareta yo boku wa mune ga takanari makuri Te o tsunaide mitai konna boku da keredo tsunaide kuremasu ka? Boku no sekai ni kita hime [Yaduki, Yazuki]
https://w.atwiki.jp/sanishintrpg/pages/12.html
KP/PL一覧 テンプレに従って入力しておくと、アンケの度に回答する必要がなくて楽だぞ!! ■すの ■あきの ■塩さん ■とおこ(とこ) ■灰色 ■しろたび ■あや ■えこかめら ■かしわ ■ぽり姉 ■きさらぎ ■ぶたにく ■酒井 ■はなひら ■おんだ ■るん ■ゆりな ■抹茶 ■どあみ ■繭 ■露雨 ■白露 ■kaco ■さぶろう ■すわろ ■ひび ■次郎 ■りょう ■ゆなやん ■七尾 ■ひなた 此処↑に追加していってね!!
https://w.atwiki.jp/kt108stars/pages/11387.html
761 名前:ゲーム好き名無しさん (アウアウT Saff-Z4u1)[sage] 投稿日:2016/09/07(水) 19 53 24.23 ID E/lTltC+a まだ知り合って日が浅い同士のメンツの集団でキャンペGMをやった 正確にはやろうとしたって感じな時の事なんだけど 金が結構重要なゲームで、活躍度に応じて報酬を分配すると言って PL視点で「強い」キャラに金を集めようとしていたんだが、その話の持って行き方がかなり強引で 一番分配なしの人に対しても「そういう事なんで、良いよな」と強引に飲ませていた 明らかに不服そうだったが「パーティのためなんだから」と言って、経費だけで足が出るレベルに分配していた 多く貰ってるPLが10とすると他は4くらいで、一人だけ1くらい 流石に苦言を呈したら「GMは黙ってて下さいこれが生存戦略なんで」と3人に言われ、こちらの話を封殺してきた さらに終わった後で「止めたり、最低報酬の自分に救済措置とかも無かったから」という理由で最低報酬のPLからも文句を言われた しかも参った事にその最低報酬PLが一番攻撃的で 他のPLへのゲーム中の恨みとかも全て怒りに変換して俺にぶつけてくるようになっちゃって 毎日毎日長文の恨み事と「GMがああすれば良かった、こうすれば良かった、こういう事しないあんたは腐れGMだ、もっと努力しろクズ」という内容を 長文メールで送りつけられてくるようになってしまって 俺が続けられる精神状態じゃなくなってしまってキャンペは中止になった 762 名前:ゲーム好き名無しさん (ワッチョイ 6b3c-wh/5)[sage] 投稿日:2016/09/07(水) 20 05 36.93 ID MnEX5pVi0 761 お疲れ どのPLも一緒に遊びたくないし、 そんなPL達とキャンペーンせずに済んで良かったね 763 名前:ゲーム好き名無しさん (ワッチョイ 77ba-IPsc)[sage] 投稿日:2016/09/07(水) 20 06 37.11 ID FTkNypwx0 [1/2] 761 マジお疲れ 縁が切れたと思って清々するしかないな。 764 名前:ゲーム好き名無しさん (ワッチョイW eb3c-10NS)[sage] 投稿日:2016/09/07(水) 20 11 52.99 ID mLz+yLvR0 まあ、中止にして正解やな。苦痛しかないわ。 乙です。 765 名前:ゲーム好き名無しさん (ワッチョイW f342-10NS)[sage] 投稿日:2016/09/07(水) 20 28 44.73 ID W+0c0cfa0 お疲れ様としかいえんな 766 名前:ゲーム好き名無しさん (ワッチョイ eb89-wh/5)[sage] 投稿日:2016/09/07(水) 20 31 42.82 ID o6s5uF390 乙 最低報酬PLから文句言われる前にGM権限で報酬は等分通せなかったなら その時点でキャンぺたたむべきだと思うが、いまさら言っても仕方ないか 767 名前:ゲーム好き名無しさん (ガラプー KK7f-72IR)[sage] 投稿日:2016/09/07(水) 20 33 23.19 ID tbTx32NTK ただ、この手の連中は絶対に自分が悪いとは思わないから、他の見ず知らずの人からも避けられるレベルの誹謗中傷を受けるのは覚悟した方がいい ここで報告したという事に対しても、十中八九自分達がした事を棚に上げて何やかんや言うと思う 768 名前:ゲーム好き名無しさん (ワイマゲー MMcf-wh/5)[sage] 投稿日:2016/09/07(水) 21 17 14.44 ID zbQ6lltdM [1/2] 761 お疲れ どうせ救済(笑)してやったところで カツアゲ発生して最低報酬のヤツは底辺に追いやられるだけ→そいつから不満 ってなるのはみえてるしな 自分がGMなら大魔王でも呼び出して皆殺しにするところだ 769 名前:ゲーム好き名無しさん (ガラプー KK4f-v6Kj)[sage] 投稿日:2016/09/07(水) 21 32 32.58 ID gN7uDbHyK 761 お疲れ うまく裁くには、多少強権発動してでも当分分配させた上で、各人の交渉のもとに融通させるしかなかったかもね 770 名前:ゲーム好き名無しさん (ワッチョイ 77ba-IPsc)[sage] 投稿日:2016/09/07(水) 21 40 43.74 ID FTkNypwx0 [2/2] そもそも経費引いてから分配しろよ。しろよ。 771 名前:ゲーム好き名無しさん (ワッチョイ e33c-wh/5)[sage] 投稿日:2016/09/07(水) 21 42 03.62 ID ipIqi+o40 769 そして、交渉(物理&脅迫)の結果、エース()に10、カスに1という結果になり GMが文句をつけることができなくなりましただなw 772 名前:ゲーム好き名無しさん (ワイマゲー MMcf-wh/5)[sage] 投稿日:2016/09/07(水) 21 44 02.44 ID zbQ6lltdM [2/2] ぶっちゃけ 「せんせー、○○くんがぼくの○○をとりましたー」ってレベルじゃねえか 「こっちは幼稚園児あやす仕事しにきてるんじゃねえ」って捨て台詞はいてすら許される 773 名前:ゲーム好き名無しさん (ワッチョイW f75b-10NS)[sage] 投稿日:2016/09/07(水) 22 10 28.21 ID suY7Bq6W0 [1/2] 770 まあ普通は必要経費別だよなあ 774 名前:ゲーム好き名無しさん (ワッチョイ 2395-wh/5)[sage] 投稿日:2016/09/07(水) 23 25 56.65 ID k76MS/WS0 そいつ一人を弾いたら割と普通に回るんじゃね?と思わなくもない 他の面子と遊びたいかという話とは別だが 775 名前:ゲーム好き名無しさん (ワッチョイ e33c-wh/5)[sage] 投稿日:2016/09/07(水) 23 54 43.18 ID Hk0s6ba80 GMの話を妨害する時点で全員NOだわ 776 名前:ゲーム好き名無しさん (ワッチョイW f75b-10NS)[sage] 投稿日:2016/09/07(水) 23 58 11.09 ID suY7Bq6W0 [2/2] どうだろなあ、構図としてはクズとクズに付け合わせでクズだろう 経費だけで足がでるってのは流石にまともな分配とは思えないし、どうも一番強いPL以外に更に2人はそれに同意してる奴もいる 集団で「お前一人損すればパーティが上手くいくんだよ!」って押し付けられて、そいつがGMに当たり散らしてるって感じに見える じゃあその最下位を一人辞めさせて回るほどの常識を、他のPLに期待はできん… 777 名前:ゲーム好き名無しさん (アウアウ Sa35-3DIy)[sage] 投稿日:2016/09/08(木) 00 06 50.15 ID 7O1ZPUS4a 活躍する(できない)→取り分が増える(減る)→ますます活躍する(できない) という負のスパイラルに陥るのが容易に想像できる分配方法が通った時点で色々期待しちゃダメな面子だよな 778 名前:ゲーム好き名無しさん (ワッチョイW 3da0-j70e)[sage] 投稿日:2016/09/08(木) 00 19 14.33 ID XqsiNUyp0 [1/3] マジックアイテムの購入が自由化されたD D3版系で、多くのパーティーが共有財産の制度を導入していった事を教えてやれ そうすることが結果的にパーティー全体を強化することになるってのな 779 名前:ゲーム好き名無しさん (ワッチョイ fb0a-tq+X)[sage] 投稿日:2016/09/08(木) 00 20 40.94 ID xR4AjzBs0 [1/3] 元々金をあまり使わない構成のキャラ使ってて金掛かる戦士に渡したりしたことあるけど 強要しちゃ駄目だよな 780 名前:ゲーム好き名無しさん (ワッチョイ 8a82-tq+X)[sage] 投稿日:2016/09/08(木) 00 49 38.83 ID sxgxCMCa0 [1/2] 慣れてないPL達に共有財産の考え方とメリットを説明したら面倒だと一蹴され金のかかるポジションを押し付けられた人だっているんですよ 781 名前:ゲーム好き名無しさん (ワッチョイ fb0a-tq+X)[sage] 投稿日:2016/09/08(木) 00 52 40.17 ID xR4AjzBs0 [2/3] 778 そうだな。で、パーティー全体を強化するために誰かに我慢させていいの?って話で。 うちでは共有財産制度が楽しくなかったのでD&Dで遊ばなくなってしまった 782 名前:ゲーム好き名無しさん (ワッチョイ 98c9-tq+X)[sage] 投稿日:2016/09/08(木) 01 07 59.52 ID Se02zBkc0 [1/2] 金を融通し合って上位アイテムを早く買う方が全体の強化になり有利ではあるんだが、 その際もいくら貸し、いくら借り、みたいにして最終的に帳尻が合うようにはしてたなぁ 783 名前:ゲーム好き名無しさん (ワッチョイW 1c5b-Te6E)[sage] 投稿日:2016/09/08(木) 01 18 03.35 ID qxMUwLo70 [1/3] 総じて、金のやり取りという割と普通に人間関係破壊しそうなことを(TRPG上とはいえ)やってるんだよな… 784 名前:ゲーム好き名無しさん (ワッチョイ fb89-tq+X)[sage] 投稿日:2016/09/08(木) 01 21 53.04 ID YWvocu5x0 [1/2] 778 悪いが >マジックアイテムの購入が自由化されたD D3版系で、多くのパーティーが共有財産の制度を導入していった なんて初耳なんだが 785 名前:ゲーム好き名無しさん (ワッチョイ 9595-tq+X)[sage] 投稿日:2016/09/08(木) 01 30 33.50 ID Lm+gP7V00 776 Q.ナンデGMが意見したときに嫌だと言わなかったの? A.だって向こうの方が数が多いし Q.GMに強く当たり過ぎじゃね? A.GMはPLに屈服したからPLの俺はGMを叩いていい 多少は違うかもしれないが 自分の口で嫌と言うことすら出来ないくせに 安全に攻撃出来る相手を選んで徹底的に叩くあたり評価高い(スレ的に) 786 名前:ゲーム好き名無しさん (ワッチョイ d03c-tq+X)[sage] 投稿日:2016/09/08(木) 02 17 21.66 ID zMQGKyx+0 777 それが逆ならまだ健全な感じはするんだけどねえ 活躍した→しばらく強化の必要はないだろうから、取り分を減らす 活躍できなかった→強化の必要があるので、取り分を増やす まあ、こんな面倒なことするより、最初から均等に配分した方が簡単だし手っ取り早いが 787 名前:ゲーム好き名無しさん (ワッチョイ fb89-tq+X)[sage] 投稿日:2016/09/08(木) 02 23 32.68 ID YWvocu5x0 [2/2] 785 報告からは反対したのに多数決で押し通したんじゃないの?ここでGMが 多数派の意見に従って自キャラに割り食わせる裁定続けたら他PLよりも GMにヘイト溜まるのはわかる。暴言粘着はいかんが最低報酬のPLからしたら GMは他PL優遇してる訳なんで 788 名前:ゲーム好き名無しさん (ワッチョイ fb0a-tq+X)[sage] 投稿日:2016/09/08(木) 02 26 31.65 ID xR4AjzBs0 [3/3] 786 「今回は俺全然活躍できなくてすみません!戦士さんはご活躍でしたね!」 「いやいや魔法使いさんこそ凄い活躍でしたよ!みんなもそう思うよね!」 健全ではない 789 名前:ゲーム好き名無しさん (ワッチョイW 3da0-j70e)[sage] 投稿日:2016/09/08(木) 03 19 00.58 ID XqsiNUyp0 [2/3] 781 合わなかったんだね、それは残念でした ウィッシュリスト形式にした4版かランダムに戻った5版をお勧めするよ 784 それはもうちょっとアンテナを高くしてくれとしか 790 名前:ゲーム好き名無しさん (ガラプー KK96-PemF)[sage] 投稿日:2016/09/08(木) 03 57 19.03 ID DcmzQkqCK [1/2] 774 寧ろ、そいつが自爆テロをする前にキャンペーンをたたんで、他のメンバーを蹴って新天地を目指すのが正解だったのかも 次からは財産があまり重要視されないシステムで 789 本当に「多くの」パーティーが共有財産の制度を導入していったのか? 他のシステムで、ある程度の財産をパーティー共有化して、上手く回した事はあるけど 791 名前:ゲーム好き名無しさん (ワッチョイ e53c-tq+X)[sage] 投稿日:2016/09/08(木) 03 58 48.32 ID t0RhxM/P0 [1/2] D Dはあまりにボドゲ過ぎるのがなぁ 792 名前:ゲーム好き名無しさん (ワッチョイW 69fe-j70e)[sage] 投稿日:2016/09/08(木) 04 55 39.67 ID j7l35M050 [1/2] D Dとか遊んだこともないような新参なんだけど、共有財産のメリットって何がある? 咄嗟に浮かぶ範囲では、 ○高価な買い物によりPT戦力が底上げされる ○消耗品の多寡などで揉めにくい ●特定のPCにリソースが変調しやすい ●個人レベルでの節約の概念が薄れる ●趣味的な買い物をしにくい という感じがあるんだが、どうなんだろう 793 名前:ゲーム好き名無しさん (ワッチョイ ba7b-tq+X)[sage] 投稿日:2016/09/08(木) 05 00 52.85 ID huVeRBzd0 [1/2] 無理を押しとおした側じゃなくて自分と同じ押しとおされた側を責めるあたり全員終わってるよ 殴りやすい奴殴ってるだけじゃないか 794 名前:ゲーム好き名無しさん (ワッチョイ 8a82-tq+X)[sage] 投稿日:2016/09/08(木) 05 36 57.89 ID sxgxCMCa0 [2/2] ●特定のPCにリソースが変調しやすい 少なくともD Dではどの職でもマジックアイテムあれば有利になるんだから回り持ちすりゃいい 元々特定のPCが金不要になるシステムならそれこそ一人に注ぎ込んでも問題がない ●個人レベルでの節約の概念が薄れる 装備代の為に経費惜しんで死ぬよりいいだろ 無駄遣いが論外なのと、稼ぎをカウントする前に経費補填が先に来るのが当然として ●趣味的な買い物をしにくい ンなモン小遣いでやれ 795 名前:ゲーム好き名無しさん (ワッチョイ e53c-BWVR)[sage] 投稿日:2016/09/08(木) 05 50 23.92 ID 2V5wNMk00 そんなカツカツに最適化しなくても問題無い様なバランスで遊ぶ、てんじゃ駄目なんだろうか バランス決めるのはDMだろ? 796 名前:ゲーム好き名無しさん (ワッチョイW 3d3e-j70e)[sage] 投稿日:2016/09/08(木) 06 28 09.81 ID BGRpoW3H0 うちの周りの鳥取でもD Dは相当流行ったが、共有財産制が常識なんて話は聞いたこと無いな。 797 名前:ゲーム好き名無しさん (ワッチョイW a140-j70e)[sage] 投稿日:2016/09/08(木) 06 55 32.98 ID X3i0H+JV0 共有財産制が悪いんじゃなくて、強引に押し切った奴が悪いだけだからなこれ 798 名前:ゲーム好き名無しさん (ワッチョイ e53c-tq+X)[sage] 投稿日:2016/09/08(木) 07 51 07.14 ID t0RhxM/P0 [2/2] ていうか報告は共有財産制じゃなくて不平等分配だからね 799 名前:ゲーム好き名無しさん (ワイマゲー MM09-tq+X)[sage] 投稿日:2016/09/08(木) 07 53 19.64 ID urxWCyu9M [1/2] 分配という言葉を使うのもおこがましい カツアゲでしょこれ 800 名前:ゲーム好き名無しさん (アウアウ Sa35-j70e)[sage] 投稿日:2016/09/08(木) 09 15 47.38 ID xvnsE/hca カツアゲされた腹いせに俺を守ってくれない世界が悪いって八つ当たりしているだけじゃねコレ 言い方悪いけどいじめられる側にも問題があるという典型 801 名前:ゲーム好き名無しさん (ワッチョイW 69ba-j70e)[sage] 投稿日:2016/09/08(木) 09 28 28.18 ID mwAE475A0 今回のいじめの発端は性格無関係だからそれはまた違うと思うけど、同情したくなくなるタイプなのは確か 802 名前:ゲーム好き名無しさん (ワッチョイ 1c7b-tq+X)[sage] 投稿日:2016/09/08(木) 09 28 52.85 ID SyQL2LL00 [1/2] 損を押し付けられた方の適切な行動としては、終了後に 「すいません、無理やり損を押し付けてくるような人たちと遊んでいける自身がないんで次から外してもらっていいですか?」 だったなあ GMを殴り始めるのは流石に悪手 803 名前:ゲーム好き名無しさん (ワッチョイW 69fe-j70e)[sage] 投稿日:2016/09/08(木) 09 35 12.30 ID j7l35M050 [2/2] 794 778の書き方から「ある程度どのシステムにおいても共有財産は考慮する価値がある」と受け取って、 結局報告で言う取り分多い奴が高価なアイテムを独占したり、どうせ共有財産だと湯水のように消耗品使うのを後押しするだけにならないかと考えたんだが、 俺が根本的に取り違えてるかD D限定の話ということか? 最後のについては全資産を共有化と勝手に勘違いした、すまん 小遣いみたいのはあるんだな 804 名前:ゲーム好き名無しさん (ドコグロ MMb4-j70e)[sage] 投稿日:2016/09/08(木) 12 37 19.48 ID tkhM/5J9M 些末の話だからどうでもいいけどうちの鳥取だとD&DだけでなくSW2.0も財産共有になりがちだな 805 名前:ゲーム好き名無しさん (スップ Sd78-yIW+)[sage] 投稿日:2016/09/08(木) 12 42 29.72 ID o/rai6NPd [1/2] SWは後衛も前衛も例外なく金かかるから共有になりづらい印象あるなあ 装備で金かかるファイターとかライダーに多少融通とかはあるけど 806 名前:ゲーム好き名無しさん (ガラプー KKb1-gtFP)[sage] 投稿日:2016/09/08(木) 12 53 57.53 ID 4Z8W8y8cK [1/5] 共有財産云々はレインボー辺りが声がデカかった気はする そこに影響されたとかの話かな? 多い まぁローカルネタで実際の数には関係ないだろ スレ441
https://w.atwiki.jp/ssr3/pages/24.html
Table of Contents +... Table of Contents Introduction Changing your online name AbilitiesAbility List Rock Buster Noise Kaizou GearNoise CardsNoise Card Breakdown Noise Card Rules Noise Card Combos Noise Card Bug List Noise Card List Rezon CardsRezon Card List Team Rezon Bonus Secret Satellite Server / Meteor Server Cards Introduction This page will go over all the available customization options you have as Rockman, as well as cover NKG. Changing your online name You can change your online name which others players will see when searching for matches like this I) Click the Menu button. II) Click the Brother tab. III) Click your profile picture. IV) Click on the top-left box which shows your current name. V) Skip some of the dialogue which comes up by pressing A and then choose the left option to enter your new name. Abilities One of the first and most important customization options we ll cover are Abilities. You can access abilities by going to Menu Rockman Then click the Abilities button highlighted in the picture This will bring you to the ability menu 1) Name of the ability and the ability list. 2) How much LP the ability costs. 3) Your current maximum LP. 4) Your remaining LP which changes after you equip certain abilities. 5) Your ability list. Here, you can equip Rockman with various types of abilities. You use what is known as Link Power to equip these abilities. By yourself, you have1020 LP but with Brothers who are on your team, you can get a maximum of 1900 LP! To equip Rockman with an ability, click one of the abilities from the ability on the left or press A to equip it. To remove an ability, go to your ability on the right and click it or press A to un-equip it. Ability List Before you start equipping abilities, make sure to first check that the abilities you have the correct quantity of abilities equipped by checking this list here Ability Name Link Power Description Quantity HP+50 120 Increases Rockman s HP by 50 x1 110 Increases Rockman s HP by 50 x1 100 Increases Rockman s HP by 50 x1 90 Increases Rockman s HP by 50 x1 HP+100 220 Increases Rockman s HP by 100 x1 205 Increases Rockman s HP by 100 x1 190 Increases Rockman s HP by 100 x1 170 Increases Rockman s HP by 100 x1 HP+200 310 Increases Rockman s HP by 200 x1 290 Increases Rockman s HP by 200 x1 270 Increases Rockman s HP by 200 x1 250 Increases Rockman s HP by 200 x1 HP+300 420 Increases Rockman s HP by 300 x1 390 Increases Rockman s HP by 300 x1 370 Increases Rockman s HP by 300 x1 340 Increases Rockman s HP by 300 x1 HP+400 490 Increases Rockman s HP by 400 x1 470 Increases Rockman s HP by 400 x1 450 Increases Rockman s HP by 400 x1 430 Increases Rockman s HP by 400 x1 HP+500 610 Increases Rockman s HP by 500 x1 570 Increases Rockman s HP by 500 x1 540 Increases Rockman s HP by 500 x1 450 Increases Rockman s HP by 500 x1 350 Increases Rockman s HP by 500 x1 UnderShrt 60 1 HP left after a fatal hit x1 50 1 HP left after a fatal hit x1 30 1 HP left after a fatal hit x1 5 1 HP left after a fatal hit x1 AirShoes 450 Allows you to move over holes x1 400 Allows you to move over holes x1 350 Allows you to move over holes x1 260 Allows you to move over holes x1 200 Allows you to move over holes x1 FltShoe 300 Allows you to ignore certain panel effects x1 270 Allows you to ignore certain panel effects x1 240 Allows you to ignore certain panel effects x1 210 Allows you to ignore certain panel effects x1 150 Allows you to ignore certain panel effects x1 Rflct 260 Reflects damage from shielding non-dimming, non-break attacks back to the opponent x1 230 Reflects damage from shielding non-dimming, non-break attacks back to the opponent x1 200 Reflects damage from shielding non-dimming, non-break attacks back to the opponent x1 150 Reflects damage from shielding non-dimming, non-break attacks back to the opponent x1 50 Reflects damage from shielding non-dimming, non-break attacks back to the opponent x1 SprArmr 900 Prevents Rockman from flinching x1 700 Prevents Rockman from flinching x1 FlshBody 300 Makes Rockman immune to blind confuse effects x1 200 Makes Rockman immune to blind confuse effects x1 GravBody 500 Makes Rockman immune to gravity effects and push & pull effects x1 300 Makes Rockman immune to gravity effects and push & pull effects x1 ParaBody 800 Makes Rockman immune to paralysis effects x1 600 Makes Rockman immune to paralysis effects x1 FrzBody 800 Makes Rockman immune to freeze effects x1 600 Makes Rockman immune to freeze effects x1 BblBody 800 Makes Rockman immune to bubble effects x1 600 Makes Rockman immune to bubble effects x1 FstBarr 60 Begin the battle with a 1 HP Barrier x1 50 Begin the battle with a 1 HP Barrier x1 40 Begin the battle with a 1 HP Barrier x1 30 Begin the battle with a 1 HP Barrier x1 FstAura 600 Being the battle with Aura x1 400 Being the battle with Aura x1 Mega+1 440 Increase your folder s Mega card capacity by one x1 400 Increase your folder s Mega card capacity by one x1 360 Increase your folder s Mega card capacity by one x1 270 Increase your folder s Mega card capacity by one x1 200 Increase your folder s Mega card capacity by one x1 Giga+1 750 Increase your folder s Giga card capacity by one x1 700 Increase your folder s Giga card capacity by one x1 650 Increase your folder s Giga card capacity by one x1 400 Increase your folder s Giga card capacity by one x1 +V 90 Changes Rockman s charge shot pattern to a V shape x1 80 Changes Rockman s charge shot pattern to a V shape x1 70 Changes Rockman s charge shot pattern to a V shape x1 50 Changes Rockman s charge shot pattern to a V shape x1 +X 150 Changes Rockman s charge shot pattern to an X shape x1 130 Changes Rockman s charge shot pattern to an X shape x1 110 Changes Rockman s charge shot pattern to an X shape x1 90 Changes Rockman s charge shot pattern to an X shape x1 45 Changes Rockman s charge shot pattern to an X shape x1 SpreadShot 200 Changes Rockman s charge shot to a spread which hits adjacent panels x1 180 Changes Rockman s charge shot to a spread which hits adjacent panels x1 160 Changes Rockman s charge shot to a spread which hits adjacent panels x1 140 Changes Rockman s charge shot to a spread which hits adjacent panels x1 100 Changes Rockman s charge shot to a spread which hits adjacent panels x1 +WoodPnl 220 Rockman s charge shot will create grass panels upon hit x1 200 Rockman s charge shot will create grass panels upon hit x1 170 Rockman s charge shot will create grass panels upon hit x1 150 Rockman s charge shot will create grass panels upon hit x1 50 Rockman s charge shot will create grass panels upon hit x1 +IcePnl 220 Rockman s charge shot will create ice panels upon hit x1 210 Rockman s charge shot will create ice panels upon hit x1 180 Rockman s charge shot will create ice panels upon hit x1 160 Rockman s charge shot will create ice panels upon hit x1 50 Rockman s charge shot will create ice panels upon hit x1 +ParaPnl 250 Rockman s charge shot will create para panels upon hit x1 230 Rockman s charge shot will create para panels upon hit x1 210 Rockman s charge shot will create para panels upon hit x1 180 Rockman s charge shot will create para panels upon hit x1 70 Rockman s charge shot will create para panels upon hit x1 +GnulPnl 200 Rockman s charge shot will create Gnull Panels on hit x1 190 Rockman s charge shot will create Gnull Panels on hit x1 170 Rockman s charge shot will create Gnull Panels on hit x1 140 Rockman s charge shot will create Gnull Panels on hit x1 50 Rockman s charge shot will create Gnull Panels on hit x1 +PsnPnl 270 Rockman s charge shot will create poison panels on hit x1 250 Rockman s charge shot will create poison panels on hit x1 230 Rockman s charge shot will create poison panels on hit x1 120 Rockman s charge shot will create poison panels on hit x1 AutoLkOn 950 Changes Rockman s lock-on type to Auto Lock-On x1 QkGauge 500 Speeds up the Custom Gauge to MAX speed x1 300 Speeds up the Custom Gauge to MAX speed x1 AntiDmg/Kawarimi 370 Press Up + Y just as an attack hits Rockman. Read more about it here x1 350 Press Up + Y just as an attack hits Rockman. Read more about it here x1 330 Press Up + Y just as an attack hits Rockman. Read more about it here x1 250 Press Up + Y just as an attack hits Rockman. Read more about it here x1 DiagLk 5 Changes Rockman s lock-on type to Diagonal Lock-On x1 SideLk 5 Changes Rockman s lock-on type to Side Lock-On x1 AcePGM 0 Allows Rockman to harness the power of Noise x1 JokerPGM 0 Allows Rockman to harness the power of Noise x1 SArEater 5 Changes support cards into Area Eater x1 SDbStone 5 Changes support cards into Double Stone x1 SPfmt 5 Changes support cards into Panel Format x1 HumrWrd 1 Changes the conversations you have with War-Rock x1 HumrB1 1 Makes the Rock Buster sound like a dog x1 HumrB2 1 Makes the Rock Buster sound like a cat x1 Rock Buster You can change the way the Rock buster works by I) Click on the Menu button. II) Click the Rockman tab. III) Click the War-Rock button. This will bring you to the Rock Buster menu Initially, you will see the name of the weapon Rockman has currently equipped as well as its stats ATK Determines how much damage the Rock Buster will inflict. RPD Determines the rate of fire of the Rock Buster. CHRG Determines how long it takes to charge the Rock Buster for a charge shot. Usually, the maximum value of these stats ends up being 5, but certain cards and noises can bypass these stats. For example, the amount of damage Rockman s charge shot inflicts in his base form is 50. Whereas Wolf noise s charge shot deals 100 damage (this is all assuming the ATK stat is at 5). You can change the current weapon equipped to Rockman by pressing A on the top option you see in the Rock Buster menu and then press left/right to cycle through each weapon whilst also seeing their description. Press A again to change your current weapon or press B to exit the menu. Noise Kaizou Gear Also known as Noise Modification Gear. This is an additional series of power-ups and customization options available to Rockman in the Japanese version of the game, with it being cut out from the North American version of the game. The customization options from NKG are extremely vital and greatly change the way the game is played, especially for PvP. With NKG, you ll have a LOT of variety when it comes to creating a build with every Noise. These next sections will break down each part of NKG. Noise Cards If you have ever played Rockman EXE before, Noise Cards are essentially similar to NaviCust but uses poker cards and combos as well as other rules to determine what kind of power-ups or bugs Rockman gets from them. This is how you can access Noise Cards I) Click the Menu button. II) Go to the Rockman tab. III) Click on the parameter box. IV) You will get a dialogue box asking you to input a Noise Card, choose the left option to input a Noise Card. After doing so, you will get a screen which will ask you to input a code for a Noise Card. Use the image on the right as a reference when inputting codes Down below will be a list of codes for the Noise Cards you can input. You can also simply use thistle s save editor to quickly create a Noise Card setup for your Noise. However, before you start inputting Noise cards manually or through thistle s save editor, it s best to first explain the basics of how Noise Cards work, as well as their rules. Noise Card Breakdown 1) Suit of the Noise Card. The suits are ♠, ♥, ♦, ♣, J. 2) Noise Card name. 3) Noise Card ability name. 4) Noise Card number. 5) Noise Card combo. Noise Card Rules There can only be five Noise Cards. There cannot be duplicate Noise Cards. You cannot have Noise Cards which have the same name, suit, number and ability. For example, you cannot have two Jack Corvus Noise Cards, which are 11♥ and Fire+20. There cannot be Noise cards which have the same suit and number. Cards which are the same suit and are next to each other won t cause any bugs. Cards which are of a different suit and are next to each other will cause bugs to happen. However, if you go for a Noise Card combo then you will have no bugs and will gain a bonus depending on the combo you go for. You can see all the Noise Card combos you can get below this section and what combinations are needed to get them. The bugs you get will also be determined by the suit of a card and how much of that card you have. For example, if you have three ♥ Noise Cards and two ♣ Noise Cards, then you will get a Lv3 HP Bug from the ♥ Noise Cards and Lv2 Buster Bug from the ♣ Noise Cards. Down below will be a list of bugs you get from each suit. You can only have ONE Noise Card which is of the J suit. Noise Cards from this suit are a wild card which you can use for ANY Noise Card combo. Noise Card Combos Combo Name Combo Requirements Combo Bonus 2 Pairs Two pairs of Noise Cards with the same number (2+2 and +3+3) No bugs 3 of a kind Three Noise Cards with the same number No bugs 4 of a kind Four Noise Cards with the same number Mega+2 5 of a kind Five Noise Cards with the same number Status guard Straight Noise Cards in a sequential order of numbers (1+2+3+4+5 or 6+7+8+9+10 and etc.) HP+300 Flush of Diamonds All Noise Cards must be of the ♦ suit Air Shoes Flush of Hearts All Noise cards must be of the ♥ suit Super Armor Flush of Clubs All Noise Cards must be of the ♣ suit Anti-Damage/Kawarimi and HP+200 Flush of Spades All Noise Cards must be of the ♠ suit Float Shoes Full House Requires a 3-of-a-kind and a 2-of-a-kind (e.g. 1+1+1 and 2+2) HP+500 Straight Flush A straight with all Noise Cards being from one suit Giga+1, Mega+1 Royal Straight Flush Ace+King+Queen+Jack+10 of the same suit Auto Lock-On Noise Card Bug List Suit Bug ♠ Panel Crack bug. Causes Rockman to create cracks/holes whenever he steps on panels/cracked panels. ♥ HP bug ♣ Buster bug, can prevent Rockman from firing his buster. ♦ Status bug. Will have Rockman start with a status at the start of a battle. Noise Card List This is a list of Noise Cards with each input code if you wish to input them manually instead of using thistle s save editor. Suit Number Ability Code ♦ Ace (1) +Ice Panel SHCIMG ♦ Ace (1) Aqua+10 BCNTMP ♦ 2 Support Ice Stage EKNCHO ♦ 2 Bubble Body IQMDLA ♦ 3 Ice Spin Charge Shot QGCPMD ♦ 4 Support Whistle KEFPAR ♦ 4 Break+10 DRLKGI ♦ 5 Shuriken Charge Shot EITGOA ♦ 5 HP+250 KTACNL ♦ 6 First Barrier HELARO ♦ 6 Freeze Body LSOGQM ♦ 7 Aqua+20 MPIBQT ♦ 7 +Gravity ICEPRD ♦ 8 +Paralyze Panel RCQFDL ♦ 9 Support Black Ink QBARPC ♦ 10 HP+250 NPIMRT ♦ 10 HP+150 SCFTGM ♦ Jack (11) Gravity Body QCRGBN ♦ Jack (11) HP+150 CNQRMB ♦ Queen (12) +Confuse FACEIB ♦ Queen (12) Mega +1 RPABDH ♦ King (13) HP+250 KGCOM ♦ King (13) Aqua GA+ SPIRBL Suit Number Ability Code ♥ Ace (1) Fire GA+ ESCTPD ♥ Ace (1) HP+200 HNQCRB ♥ 2 Break+10 DETSLA ♥ 2 Machine Flame Charge Shot KPQCMJ ♥ 3 Support Attack+10 BRPSQI ♥ 3 Super Armor STACPM ♥ 4 HP+250 FGCEMA ♥ 5 Break+20 CDMQHP ♥ 5 Fire+10 NGRTEM ♥ 6 Support Attack Panel SRBTMI ♥ 7 Flash Body EQPGOC ♥ 7 Fire+10 QFIEBP ♥ 8 HP+400 NRKGHB ♥ 8 Heavy Drop Charge Shot QDAGSK ♥ 9 Reflect CIARMB ♥ 9 Sword+10 DPKGIL ♥ 10 Support Double Eater NDMCSK ♥ 10 Support Bombalizer KQHALE ♥ Jack (11) Fire+20 ARCNOT ♥ Jack (11) +Cross Spread DARKHQ ♥ Queen (12) Normal G.A+ RAIPHD ♥ Queen (12) HP+150 RSTMLC ♥ King (13) +Poison Panel HRISTG ♥ King (13) First Aura ITEMSQ Suit Number Ability Code ♠ Ace (1) HP+200 ISHPLM ♠ Ace (1) Elec G.A+ LCQHEK ♠ 2 HP+150 KDCRQB ♠ 2 Elec+10 CKBRHA ♠ 3 HP+300 RTLQOD ♠ 3 HP+150 CLEDQH ♠ 4 Flash Strike Charge Shot KLHQAI ♠ 4 Support Panic Cloud KBSLAM ♠ 5 +Invis FADHQT ♠ 6 HP+200 BSCLTD ♠ 6 Support Paralyze Stage PGMRHB ♠ 7 Elec+10 MSPGBH ♠ 7 UnderShirt DNQIHA ♠ 8 HP+150 QPOSHA ♠ 8 +Paralyze MAEQTL ♠ 9 Paralyze Body HQILRS ♠ 9 +GnullPanel GKLROA ♠ 10 Mad Vulcan Charge Shot DIQSOA ♠ Jack (11) HP+150 DLIQCB ♠ Jack (11) HP+250 FTKPHS ♠ Queen (12) +Blind TBMGPQ ♠ King (13) Card Heal CLQTSF ♠ King (13) Sword+10 IBDPEL Suit Number Ability Code ♣ Ace(1) Mu Technology Charge Shot SBCRKP ♣ Ace(1) HP+250 PABDQS ♣ 2 Air Shoes SCIPHL ♣ 2 Wood+10 FISBDJ ♣ 3 HP+250 SGHATB ♣ 4 HP+400 PAQCTO ♣ 4 Wood+10 CRISTB ♣ 5 Sword+10 PMGKSH ♣ 5 Wood G.A+ QTORMI ♣ 6 +Wind HITBCR ♣ 7 Spreader Charge Shot TLQEDB ♣ 7 +Grass Panel ESRDPF ♣ 8 Quick Gauge INQAEL ♣ 8 HP+250 BTFCSD ♣ 9 Wood+20 EQDSMC ♣ 9 Anti-Damage/Kawarimi DSPLHB ♣ 10 Support Divide Line SQPDAF ♣ Jack (11) Support Grass Stage DBOLCE ♣ Queen (12) Support Recovery 30 MDICLN ♣ Queen (12) HP+400 RSAKTN ♣ King (13) Shuriken Charge Shot RCFMBA ♣ King (13) HP+250 ILEBHR Suit Ability Code J Buster MAX OLSQAD J Body Pack (Super Armor, Float Shoes, Air Shoes, Under Shirt) SEHDQB J HP+500 RQISND J Auto Lock-On QFLPSB J Support Invisible SIHRAF Rezon Cards Rezon cards allow you to customize and buff your Finalize form. You can input Rezon cards by I) Click on the menu button. II) Click on the brother tab. III) Click and choose your own profile picture. IV) Click on the box at the bottom. V) Choose and click the third option. You ll be met with exactly the same input screen you saw when you were inputting Noise Cards. Use the image on the right as a reference for inputting the codes in Rezon Card List Rezon Card Name Rezon Card Abilities Code Ultimate Battle Master Normal Cards 3+ Attack Stars, Charge Shot Finalize Mad Vulcan BTRLPD Ultimate Fire Master Fire Cards +3 Attack Stars, Charge Shot Finalize Machine Flame DOFMAP Ultimate Aqua Master Aqua Cards +3 Attack Stars, Finalize Ice Panel KOEAIQ Ultimate Thunder Master Thunder Cards +3 Attack Stars, Finalize Gnull Panel GDHQPM Ultimate Wood Master Wood Cards +3 Attack Stars, Finalize Grass Panel GDIEHP Ultimate Sword Master Sword Cards +3 Attack Stars, Finalize Super Barrier GPELAI Ultimate Break Master Break Cards +3 Attack Stars, Charge Shot Finalize Drill Arm PADMLS Ultimate Guard Master Finalize Turn+1, Finalize Holy Field, Finalize Aura CMDGPL Ultimate Paralyze Master Charge Shot Finalize Plasma Spread, Paralyze Panel SGALMK Ultimate Finalize Form Finalize Turn+2, Access Lv+1, Charge Shot Finalize Cannon KLADJE Team Rezon Bonus If your brothers are on your team, then you can also gain some of their Rezon buffs. Most notably, you can stack Attack Stars Finalize Turns Access Lv buffs from your brothers Other things such as different charge shots and stage modifiers are given to you based on brother priority, with your own Rezon and your first brother (top-left) being the lowest priority, whereas your sixth brother (top-right) has higher priority. So say you yourself have equipped the Ultimate Guard Master Rezon Card, but you wish to also have a Plasma Spread charge shot, if your sixth brother has the Ultimate Paralyze Master Rezon Card equipped, then you will now have a Plasma Spread charge shot when you Finalize into Red Joker along with an Aura and an extra Finalize turn. However, you will lose your Holy field since it ll be replaced by the Paralyze field from the Ultimate Paralyze Master Rezon card because the sixth brother is equipped with that card and the sixth brother has higher priority than your own Rezon card. You can view what Rezon buffs you and your bros currently have I) Click on the menu button. II) Click on the brother tab. III) Click and choose your own profile picture. IV) Click on the box at the bottom. V Click on the the last option. Here you will see the name of each brother/your own name and what buffs you currently have for your Finalize Form. Secret Satellite Server / Meteor Server Cards Before explaining how SSS/MS cards, it s best to use Thistle s save editor when it comes to setting up SSS/MS cards because the actual process to get SSS/MS is extremely long and it can be very confusing to explain. The save editor also has an image of every SSS/MS folder available inside the program. Before discussing SSS/MS cards further, it s best to first learn the rules of SSS/MS cards You can have a max of three SSS/MS cards. They cannot be duplicates. You can have up to three SSS/MS cards, but you ll have to sacrifice bros for it. SSS/MS cards essentially allow you to get a hand from a different set of pre-made folders outside of yours. There is a way to also determine what hand you get from one of the SSS/MS folders. To better explain this, we ll use an example. First we ll have to choose an SSS/MS card as well as see its folder using Thistle s save editor. Lv28 Blues seems to be a good SSS card with a good folder So we ll sacrifice one brother and assign it to the 4th slot Then, let s equip our SSS/MS card by going to our folder I) Click on the Menu button. II) Click on the Battle Card section. III) Go to your currently equipped folder. IV) Equip the SSS/MS card by scrolling down to the bottom and pressing A on it or clicking it. Now that we have it equipped, it s time to wait for it to appear in battle. Make sure to note down its custom screen position When you click on the SSS/MS card, you will have three addresses listed as A, B and C The card s custom screen position and the address determine what cards you get. Each position on the custom screen is a number When you combine the custom screen position number (1 from 6) with a folder address (A, B or C), you ll determine what hand you get from the SSS/MS folder. Our SSS card s position is 4 so we ll go ahead and pick the C address. This will give us the hand shown on the graph above in the 4C section Another thing to mention would be the SSS/MS hand layouts. These are all the possible hand layouts for all the SSS/MS cards They can give you a good guess as to what the hand layout might be for a certain SSS/MS hand. One thing that s for sure is that you will have a perfectly clean and aligned hand without any sort of overlap if your SSS/MS hand has no Mega or Giga cards in it. Which can be good or bad depending on the type of build you re making. That covers SSS/MS. Whilst it may be painful sacrificing a brother or two for these cards (unless you play Burai), they do provide a lot of answers to certain situations and also prevent you from running out of cards since you gain an additional 6 cards from an SSS/MS card. Most Noises will tend to use 1 SSS/MS card since it s sufficient enough. However, Burai can take advantage of 3 SSS/MS cards. Another bonus of SSS/MS cards, is the fact that you can get access to the Satellite Admin Giga cards from SSR1, since you can t access them in any other way (legitimately of course).
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【Tags Akiharu Benikomachi Gakupo Kaito Len Luka Meiko Miku Rin Shinogawa Idu isora tC tT T】 Original Music title 捕らわれアリス English music title Trapped Alice / Captured Alice Romaji music title Toraware Arisu Lyrics written by あきはる(Akiharu) Music written by 紅小町 (Benikomachi) 篠川イヅ (Shinogawa Idu) Voice edited by isora Singer(s) 初音ミク (Hatsune Miku), Kaito, 神威がくぽ (Kamui Gakupo / Camui Gackpo / Gackpoid), 巡音ルカ (Megurine Luka), 鏡音レン (Kagamine Len), 鏡音レン (Kagamine Len), Meiko Click here for the original Japanese Lyrics Romaji lyrics (transliterated by motokokusanagi2009): "Alice, Alice kocchi e oide Alice, Alice kocchi e oide" hakuto ga kakeru tokei ga tomaru ana ni ochi reba fushigi na fushigi na sekai atari o mireba suika no koe ga namae o tsugeru tobira ga hiraku warau Cheshire neko shippo o fureba tadori tsuku saki ikareta o cha kai bōshi ya ga iu nezumi ga nete te usagi wa taezu aeide iru okashi na sekai tairo wa fusagare susume ba sara naru Wonderland furi muku nakare todomaru nakare sono iro ni somaru made wa hakuto ga kakeru tokei ga tomaru sugata o oe ba fushigi na sekai atari o mitara ichimen no bara shiro kara aka ni iro o kaete warau Cheshire neko shippo o fure ba tadori tsuku saki joō no sumika joō ga iu matte ita yo to hajimete atta hazu nanoni ah kurutta sekai shinro wa makkura hii tara sara naru Wondeland sakarau nakare shitagau nakare sono iro ga kieru made wa ah warau Cheshire neko shippo o fure ba tadori tsuku saki yume no hajimari doko e ike domo owari wa miezu oto takaraka ni jō ga ochiru kirei na sekai tora ware tsuzukeru kuon no maboroshi Wonderland utagau nakare tomadou nakare sono iro ga aseta naraba ah []
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【Tags 19's Sound Factory D Miku tD Dear】 Original Music Title Dear Romaji music title Dear Music Lyrics written, Voice edited by 19 s Sound Factory Music arranged by 19 s Sound Factory Singer 初音ミク (Hatsune Miku) Fanmade Promotional Videos Click here for the original Japanese Lyrics English Lyrics (translated by Snacks): Inside my head I can hear your voice Even now, my heart is fluttering In my memories, you’re always there Smiling softly One day, we were going home together Laughing as we held each other’s hands I felt that it would go on forever Your lasts words [Thank you for everything] Continues to echo I want to see you, the voice that’s no longer there I keep on calling out your name Such sorrow, such pain The lonely night scares me I look up to the sky searching for you… I’m still wearing the ring that you gave This was the last ‘promise’ the two of us made In the faraway world you are in now Are you still wearing your ring? Someday, I’ll send you the thoughts and feelings That have always lain asleep deep in my heart To wherever you’re watching over me from This song, I sing for you… I want to see you, the voice that’s no longer there I keep on calling out your name Such sorrow, such pain The lonely night scares me I look up on to the sky… I’ll never ever forget About how much I love you No matter how much I change inside In the end I was able to convey These words I wanted to send you I’ll love you, forever… Romaji lyrics (transliterated by Snacks): Atama no naka de kikoeru kimi no koe ga Ima mo watashi no kokoro wo yusaburu Kioku no naka de kimi ha itsudemo Yasashiku hohoendeiruyo Ano hi kaeru tochuu kimi to futari warainagara te wo tsunaide Zutto zutto konna toki ga tsuzuku to omotteitanoni Kimi ga saigo ni itta kotoba [ima made arigatou] ga Zutto nariyamanainda Aitakute aitakute koe ni naranai koe de Kimi no namae wo yobitsuzukeru Kanashikute kurushikute Hitori no yoru ga kowai kara Yozora mieagete Kimi wo sagashiteru… Kimi ga kureta yubiwa wo ima mo shiteruyo Kore ga futari no saigo no kizuna dakara Tooi Tooi sekai de kimi ha ima mo Yubiwa wo tsuketekureteiruno? Itsuka Itsuka kimi ni tsutaetaito omotteita kimochi ha Zutto zutto watashi no kororo no naka ni nemutte iru mama de Dokokade watashi wo mimamoru kimi ni todoku youni Watashi ha kono uta wo utauyo… Aitakute aitakute koe ni naranai koe de Kimi no namae wo yobitsuzukeru Kanashikute kurushikute Hitori no yoru ga kowai kara Yozora mieagete Daisuki na kimi no koto wo Zutto wasurenaiyo Utsurikawaru keshiki no naka demo Saigo made ienakatta Kono kotoba wo kimi ni okuruyo Kimi no koto zutto Aishiteiru kara…
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【登録タグ F KOISHI∞ -コイシインフィニティ- Stack エネルギー黎明 ~ Future Dream... 暁Records 曲】 【注意】 現在、このページはJavaScriptの利用が一時制限されています。この表示状態ではトラック情報が正しく表示されません。 この問題は、以下のいずれかが原因となっています。 ページがAMP表示となっている ウィキ内検索からページを表示している これを解決するには、こちらをクリックし、ページを通常表示にしてください。 /** General styling **/ @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight 350; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/10/NotoSansCJKjp-DemiLight.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/9/NotoSansCJKjp-DemiLight.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/8/NotoSansCJKjp-DemiLight.ttf) format( truetype ); } @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight bold; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/13/NotoSansCJKjp-Medium.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/12/NotoSansCJKjp-Medium.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/11/NotoSansCJKjp-Medium.ttf) format( truetype ); } rt { font-family Arial, Verdana, Helvetica, sans-serif; } /** Main table styling **/ #trackinfo, #lyrics { font-family Noto Sans JP , sans-serif; font-weight 350; } .track_number { font-family Rockwell; font-weight bold; } .track_number after { content . ; } #track_args, .amp_text { display none; } #trackinfo { position relative; float right; margin 0 0 1em 1em; padding 0.3em; width 320px; border-collapse separate; border-radius 5px; border-spacing 0; background-color #F9F9F9; font-size 90%; line-height 1.4em; } #trackinfo th { white-space nowrap; } #trackinfo th, #trackinfo td { border none !important; } #trackinfo thead th { background-color #D8D8D8; box-shadow 0 -3px #F9F9F9 inset; padding 4px 2.5em 7px; white-space normal; font-size 120%; text-align center; } .trackrow { background-color #F0F0F0; box-shadow 0 2px #F9F9F9 inset, 0 -2px #F9F9F9 inset; } #trackinfo td ul { margin 0; padding 0; list-style none; } #trackinfo li { line-height 16px; } #trackinfo li nth-of-type(n+2) { margin-top 6px; } #trackinfo dl { margin 0; } #trackinfo dt { font-size small; font-weight bold; } #trackinfo dd { margin-left 1.2em; } #trackinfo dd + dt { margin-top .5em; } #trackinfo_help { position absolute; top 3px; right 8px; font-size 80%; } /** Media styling **/ #trackinfo .media th { background-color #D8D8D8; padding 4px 0; font-size 95%; text-align center; } .media td { padding 0 2px; } .media iframe nth-of-type(n+2) { margin-top 0.3em; } .youtube + .nicovideo, .youtube + .soundcloud, .nicovideo + .soundcloud { margin-top 0.75em; } .media_section { display flex; align-items center; text-align center; } .media_section before, .media_section after { display block; flex-grow 1; content ; height 1px; } .media_section before { margin-right 0.5em; background linear-gradient(-90deg, #888, transparent); } .media_section after { margin-left 0.5em; background linear-gradient(90deg, #888, transparent); } .media_notice { color firebrick; font-size 77.5%; } /** Around track styling **/ .next-track { float right; } /** Infomation styling **/ #trackinfo .info_header th { padding .3em .5em; background-color #D8D8D8; font-size 95%; } #trackinfo .infomation_show_btn_wrapper { float right; font-size 12px; user-select none; } #trackinfo .infomation_show_btn { cursor pointer; } #trackinfo .info_content td { padding 0 0 0 5px; height 0; transition .3s; } #trackinfo .info_content ul { padding 0; margin 0; max-height 0; list-style initial; transition .3s; } #trackinfo .info_content li { opacity 0; visibility hidden; margin 0 0 0 1.5em; transition .3s, opacity .2s; } #trackinfo .info_content.infomation_show td { padding 5px; height 100%; } #trackinfo .info_content.infomation_show ul { padding 5px 0; max-height 50em; } #trackinfo .info_content.infomation_show li { opacity 1; visibility visible; } #trackinfo .info_content.infomation_show li nth-of-type(n+2) { margin-top 10px; } /** Lyrics styling **/ #lyrics { font-size 1.06em; line-height 1.6em; } .not_in_card, .inaudible { display inline; position relative; } .not_in_card { border-bottom dashed 1px #D0D0D0; } .tooltip { display flex; visibility hidden; position absolute; top -42.5px; left 0; width 275px; min-height 20px; max-height 100px; padding 10px; border-radius 5px; background-color #555; align-items center; color #FFF; font-size 85%; line-height 20px; text-align center; white-space nowrap; opacity 0; transition 0.7s; -webkit-user-select none; -moz-user-select none; -ms-user-select none; user-select none; } .inaudible .tooltip { top -68.5px; } span hover + .tooltip { visibility visible; top -47.5px; opacity 0.8; transition 0.3s; } .inaudible span hover + .tooltip { top -73.5px; } .not_in_card span.hide { top -42.5px; opacity 0; transition 0.7s; } .inaudible .img { display inline-block; width 3.45em; height 1.25em; margin-right 4px; margin-bottom -3.5px; margin-left 4px; background-image url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2971/7/Inaudible.png); background-size contain; background-repeat no-repeat; } .not_in_card after, .inaudible .img after { content ; visibility hidden; position absolute; top -8.5px; left 42.5%; border-width 5px; border-style solid; border-color #555 transparent transparent transparent; opacity 0; transition 0.7s; } .not_in_card hover after, .inaudible .img hover after { content ; visibility visible; top -13.5px; left 42.5%; opacity 0.8; transition 0.3s; } .not_in_card after { top -2.5px; left 50%; } .not_in_card hover after { top -7.5px; left 50%; } .not_in_card.hide after { visibility hidden; top -2.5px; opacity 0; transition 0.7s; } /** For mobile device styling **/ .uk-overflow-container { display inline; } #trackinfo.mobile { display table; float none; width 100%; margin auto; margin-bottom 1em; } #trackinfo.mobile th { text-transform none; } #trackinfo.mobile tbody tr not(.media) th { text-align left; background-color unset; } #trackinfo.mobile td { white-space normal; } document.addEventListener( DOMContentLoaded , function() { use strict ; const headers = { title アルバム別曲名 , album アルバム , circle サークル , vocal Vocal , lyric Lyric , chorus Chorus , narrator Narration , rap Rap , voice Voice , whistle Whistle (口笛) , translate Translation (翻訳) , arrange Arrange , artist Artist , bass Bass , cajon Cajon (カホン) , drum Drum , guitar Guitar , keyboard Keyboard , mc MC , mix Mix , piano Piano , sax Sax , strings Strings , synthesizer Synthesizer , trumpet Trumpet , violin Violin , original 原曲 , image_song イメージ曲 }; const rPagename = /(?=^|.*